Devlog #4
It’s been a few years, slow progress but never stopped! Looking forward to releasing a beta and get some broader feedback before the end of the year. Enjoy this screenshot of things to come!
It’s been a few years, slow progress but never stopped! Looking forward to releasing a beta and get some broader feedback before the end of the year. Enjoy this screenshot of things to come!
Happy 2020 martians, Today I’m showing off where I ended up with Martian Medical in late 2017 before switching from SDL to SFML. This final build had a lot of the core elements I was keen on nailing down, such as an interface, a* pathing, interactions for construction and object queries, staff hiring, and a […]
I’ve decided to kick off this devlog with some retrospective posts about when I first picked up game dev and to create Martian Medical. Cast your mind back to 2015… I had decided to learn C++ and games programming from moderately low level, so with a little searching around I decided to do my early […]
Hello and welcome to the first Martian Medical devlog! Thanks for taking the time to have a read on what’s happening with this project. There will be a lot of firsts today after finally getting a blog off the ground so get I’m going to break it down into a few sections. Who am I […]