Hello and welcome to the first Martian Medical devlog! Thanks for taking the time to have a read on what’s happening with this project. There will be a lot of firsts today after finally getting a blog off the ground so get I’m going to break it down into a few sections.
Who am I and what am I doing?
I’m an Australian with a background in php and web development, a love for videogames, currently working full time in healthcare. When I changed careers I missed programming, so I decided to challenge myself by shifting my perspective from playing games to making them. This project is my first foray into proper game development, programming languages like C++, and engine design. It is primarily a labor of love, but has already evolved into something that I want to see completed and shared with the world.
What can I expect from this devlog?
This is a blog about all aspects of my journey to develop Martian Medical from an idea to a finished product. I’ll be sharing and discussing game features and progress, how I made design decisions, my struggles and solutions etc. As an amateur game dev expect posts on some really basic stuff as well. I will also share any exceptional game development resources I find. This is my first blog so looking forward to all that it brings!
What is Martian Medical?
One of my fondest gaming memories was the classic game that is Theme Hospital. This project is my take on the hospital simulator genre where I carry on the inevitable need for medical services to the planet Mars! For more information check the game page.
Martian Medical is being developed in C++ with the SFML2 library, and nothing else. I use the CodeBlocks IDE and MinGW to compile.
Artwork is primarily of my own hand, but eventually will all be sourced to actual talented artists.
How can I contact you?
If you want to reach out to me you can drop a comment here, on social media, or via the discord channel. Feel free to email me at avon@martianmedical.com